Опубликовано в Графика и анимация 28.03.2019
- 4+ years of professional character art experience.
- Experience with Unreal 4 development tools and pipeline including Montage.
- Expertise in character animations, rigging and skinning.
- Experience in Maya.
- High attention to detail.
- Ability to perform well under pressure and deliver work in a timely manner.
- Excellent communication, interpersonal and organizational skills.
- Self-directed, receptive to critique and feedback.
- Passion for video games.
- Originality and creativity.
- Passion and ability to work as a positive, collaborative, enthusiastic, ambitious and contributing team member with a real desire work with the team to find solutions.
Will be a plus:
- Experience in authoring a wide array of tools.
- Bachelor’s degree or equivalent education/experience as a animator.
- Shipped at least one AAA product as an animator.
- Create wide variety of fluid, dynamic and mechanical animations for characters, world, creatures and cinematics.
- Support physics and cloth animations systems.
- Work with both key frame and motion capture animation.
- Collaborate with programmers, artists and designers to craft expressive movement.
- Test, review and iterate animations to provide a great gameplay experience.
- Co-development AAA product_Online shooter on Unreal Engine for PC/console.
- International team with best in class experience.
- International AAA-title game projects.
- Work with renowned industry specialists (Microsoft, 2K).
- Business trips, English courses and a lot of perks.