Technical Artist

Опубликовано в

Ubisoft

Веб-сайт компании

https://www.ubisoft.com/

Контактный Email

[email protected]

Способ трудоустройства

Фултайм

Город

Kyiv

Адрес на карте

Дегтяревская 52, Киев

Описание :

Company Description

Ubisoft, one of the top companies specialized in game development worldwide offers you a great opportunity to join Kiev office of a stable, fast-developing company. We invite motivated, dynamic people who will be a great asset for our team. You will benefit from a learning environment allowing you to get hands-on experience with the opportunity to constantly collaborate with other Ubisoft studios all over the world.

Job Description

The Technical Artist acts a bridge between the artists and programmers, ensuring the art content and features are easily integrated into the game, while respecting the artistic vision and technical constraints of the project.

Responsibilities

  • Work with modelers and programmers to create 3D art and bring it into the engine
  • Support artists and engineers in the use of the 3D art pipeline and user-facing engine tools
  • Provide hands-on support to artists and engineers in regard to asset performance and validation
  • Review creative process and identify opportunities for tool improvements
  • Develop 3D art pipeline tools and extensions with an eye towards usability and efficiency
  • Solve challenging technical issues in the 3D asset pipeline
  • Collaborate with engineers and testers to diagnose and resolve in-game problems
  • Inspire and empower the art team to optimize their processes
  • Collaborate with partner studios to share technology and best practices

Relevant Experience

  • Minimum 1 year experience in a digital art content creation pipeline, ideally in the video game industry
  • 2−3 years of experience as a Modeler, SFX Artist in game industry
  • Professional experience as a technical artist/tools programmer.
  • The number and variety of tech-art areas of interest in your past activity is also important

Skills and Knowledge:

  • Expert in modelling and art tools (Autodesk Maya, 3DS Max, Photoshop, etc.)
  • Experience in a full digital art content creation pipeline (high and low-poly modelling, unwrapping, baking, texturing, level art)
  • Excellent verbal and written communication skills
  • Good artistic skills (proportion, color, composition);
  • Ability to work with technical documentation

Would be a plus:

  • Experienced developing custom tools for Digital Content Creation tools (Maya, Max, etc.)
  • Experience with game editors and engines is considered a plus;
  • Knowledge of high-level coding language. (Python, MaxScript, Perl, C#, etc.)
  • Experience with shader development in a 3D modeling package (e.g. 3DsMax) and/or game engine (e.g. Unreal Engine).

The successful candidate must also meet the following requirements

  • Passion for video games and extensive knowledge of different game genres across all platforms
  • Self-motivated and proactive
  • Positive attitude and a genuine team player
  • A great ability to think creatively to overcome technical challenges.

What we offer:

  • International AAA game projects
  • Access to cutting-edge hardware
  • Experience using hottest internally developed game engines
  • Proficient and fun-to-work-with colleagues
  • Opportunity to travel abroad to meet your colleagues from other studios or to participate in international conferences
  • Medical / Life insurance
  • English / French courses

Как подать заявку :

To apply, just follow this link: http://smrtr.io/1W_jIQ

Отправить заявку сейчас

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